_note: this download is only the standard version because I couldn't add two scripts in one upload. You won't share islands with enemies, map resources and starting units are standard, there is no water elevation, etc. I provide two has most of the random features enabled, at the cost of making things possibly less fair, and certainly less disables certain randomizations in an effort to provide an experience that might be more suitable for competitive gameplay, and more aligned with the standard maps. I can add more options for this if people request them. For example, if you don't want water maps, all you have to do is un-comment /* #define NO_WATER_BASED_MAPS */ and then save it as a custom map name, so you don't conflict with others online. You can customize HyperRandom to your own preferences, by commenting or un-commenting definitions at the start of the script. It is one giant script that generates many types of maps by varying key parameters. There is no pack of several hundred individual maps to choose from. HyperRandom will generate maps that seem similar to standard maps, but does so totally at random. The goal of HyperRandom is to provide a lot of variation, while still making it reasonably fair, by providing the same variation for every player and by creating balanced map layouts whenever possible.
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